BNET Industries

BNET Advertising

Industry news and insights by Jim Edwards

IGA Scores More In-Game Advertising for Sims 3

By Jake Swearingen | October 7th, 2008 @ 3:57 pm

sims-3.jpgSelling virtual space in video games has been a dream for years now, even if sometimes the reaction from gamers themselves is less than stellar. But agency IGA seems to have cracked the code, scoring two deals within the last two weeks during a time when many agencies are worried about accounts going out the door.

The shop announced on at the end of September it had landed a deal to provide in-game ads for gaming powerhouse Activision on the Playstation 3. Activision puts out some major games, including a little title called Guitar Hero, which has sold 22 million units worldwide.

A piece in Ad Age today looks at the shop’s efforts to bring in-game billboards and ads to The Sims 3, another game that promises to be huge. The Sims 2 is sold nearly 16.5 million copies. IGA plans to create dynamic ads inside the game:

“Advertising is very organic to the ‘Sims 3′ experience,” said Steve Seabolt, VP-global brand development for the Sims label. Movie-theater posters and billboards will host ads, and EA will continue to integrate brands into the gameplay.

Mr. Seabolt cited an example involving an over-the-counter pain remedy. “Suppose your Sim had a tough day, or the Sim kids are out of control, maybe the Sim worked out — that could be a moment for that particular pain relief,” he said. “And they take that pain relief and feel restored, better rested … less on edge.”

There are still problems with in-game advertising — namely, it only works for very certain genres and games. Ads can show up in The Sims, which is set in a world pretty much exactly like our own, and nobody minds. Slam a billboard for Burger King into some of the more fantastical environs of Halo 3, and people will cry foul. Also, much like advertising in social networks, reaching gamers can be difficult since they’re usually not in mood to buy. Still, with news out today that young men would rather give up their television than the Internet, firms like IGA, which are following where those highly valuable eyeballs are turning, stand to do quite well.

Tags: Billboard, Advertisement, In-game Advertising, Sims 2, Games, Personal Technology, Jake Swearingen

Jake Swearingen has written for Wired and Business 2.0, covering everything from locative technology to high-definition online video.

 
Reply to Story

BNET TalkbackShare your ideas and expertise on this topic

Subscribe to this discussion via Email or RSS

     
  • 1

    MorriganRane

    12/20/08 | Report as spam

    RE: IGA Scores More In-Game Advertising for Sims 3

    Nobody will mind? I mind! I know many people who mind, and will not be connecting their games to the net after the initial install verification.
    They are sims! They are not real people, they speak simish, their books are in "simish". Putting real products and advertising in there takes away from the game, their world.
    We get advertising shoved down our throats on an hourly basis. The last place I want it is in the game I just sat down to enjoy.

  •  
  • 2

    MorriganRane

    12/20/08 | Report as spam

    RE: IGA Scores More In-Game Advertising for Sims 3

    A better way of going about things would be to create a simish variant of a real product with the same and\or similar physical description. You would be getting the image and association of the product without people feeling like it's being shoved down their throats, making them more susceptible to not feel negative towards it's presence in the game.

    An example comes to mind. Nuka-cola in the Fallout game series. In Fallout 3, it plays a much bigger role then the others with a lot of presence throughout the game. It looks like Coka-cola. There are model Nuka-cola trucks that look a lot like the toy Coke trucks, there are drink dispensers and old fridges that look like the old coke ones. Without saying Coke, they are thinking Coke.

    That example in the article is a really bad one. Regardless of it's T rating, young children, as well as teens, often play The Sims 2. That quote feels as if you are telling these kids that if they feel bad, just take a few pills and it will all be better.

The following tags are supported in BNET comments:
<b></b> <i></i> <u></u> <pre></pre>

Leave a Reply

  1. You are currently a guest | Login?
advertisement
Go
advertisement
  • Click Here
  • Click Here
advertisement
AboutAdvertising Industry

BNET Advertising provides daily industry news coverage and insights for managers and executives about the major companies in advertising, marketing, and public relations. In addition to detailed company profiles, we bring you critical analysis on new alliances and partnerships, mergers and acquisitions, cost management, new investments and deal flow, and other crucial business issues.