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Apple App Store Vs. Android Vs. BlackBerry Vs. Ovi Vs….

By Michael Hickins | Jul 21, 2009

While Vic Gundotra, Google’s developer evangelist, argues that mobile applications will be sold through Web browsers rather than app stores controlled by handset makers, most mobile apps today are sold through app stores.

Microsoft Windows Mobile (for which there is no app store at this point) aside, Apple’s iPhone, Nokia’s Symbian, Google’s Android and Research in Motion’s BlackBerry operating systems all support the open source Webkit or HTML 5 standard, which in theory should make it easy for developers to create applications for all those devices. The reality, however, is somewhat different. William Bereault, director of research and development for Apple App Store mobile apps vendor Never Alone Anymore, told me last week in New York that, “in theory you can port the apps to another OS, but it’s not easy,” he said.

Never Alone Anymore decided to focus on Apple’s App Store, at least for the time being, because Apple provides a familiar payment system for customers and handles back-office work. Bereault also told me that the most recent developer kit Apple introduced this spring includes support for more types of attractive features like localization and notifications.

App stores in general currently have three advantages that trump Web browsers:

  • they display apps more simply,
  • make it easier for customers to pay, and
  • make it easier to code for storage on the device itself.

But all app stores are not created equal. William Volk, CEO of iPhone and Android app vendor PlayScreen, breaks it down like this:

  • Apple iPhone App Store:

The good news: Low friction, and even with less than 10 percent of the US handset installed base, it represents over half the mobile software sales. Many titles have sold over 100,000 units. A few over a million. Costs are very low to get into the market.

The bad news: Hyper-competitive. Size matters not. License only matters if you get it right. Users expect the quality and performance level of a $20 Nintendo game in a $0.99 cent title. Extremely complex marketing efforts required to get noticed. Don’t try to do a ‘topical’ title because Apple can delay or prevent publication. Power curve, top titles do most of the sales.

  • Google Android Market:

The good news: Not crowded. No approval blocks.

The bad news: The very best selling titles may just be hitting 10,000 sales. Almost no users have opted into Google Checkout. Google MUST add operator billing.

  • Blackberry App World:

The good news: Not crowded. Eighty percent publisher share (vs. 70 percent from Apple and Google). Adding operator billing to existing PayPal billing system.

The bad news. Users hate the store experience.

  • Nokia Ovi:

The good news: Lots of handsets. More than the rest combined.

The bad news: Lots of handsets without the store installed. Rumor has it that Nokia is cherry-picking the Series-40 titles, which is sad because that market is MEGA HUGE!

  • Feature Handsets with carrier storefronts:

The good news: Lots of handsets.

The bad news: Carriers don’t want to deal with independent developers. Your cost of getting to the market can exceed $10,000 (Verizon).

I’d be curious to know if any of you mobile app developers have different experiences to share.

Michael Hickins is a professional writer and journalist with a passion for ferreting out the intersections between technology and culture.

BNET User Analysis

Web Buzz:
  • Google Angers Mobile App Developers

    BNET Technology - 124 days 4 hours 7 minutes ago

    Google’s developer evangelist, Vic Gundotra, may have alienated his key constituency, mobile application developers, by claiming that mobile phone users will end up getting their apps from Web browsers rather than from app stores operated by the likes of Apple, Nokia, Palm, and Research in Motion. Many, many applications can be delivered...

  • Google VP: “We’re not rich enough” to support individual smartphones

    VentureBeat - 128 days 23 hours 48 minutes ago

    MobileBeat 2009 got off to a snappy start in San Francisco this morning. Google VP of Engineering Vic Gundotra evangelized his company’s put-it-in-the-browser religion by declaring, “We’re not rich enough to support RIM,” nor any other proprietary application platforms. Vic likes to grandstand, so he’ll be glad to know his zinger...

  • Google forecasts browsers will beat out app stores

    FierceMarkets - 128 days 3 hours 35 minutes ago

    App stores do not represent the future of the mobile industry according to Google#039s vice president of engineering Vic Gundotra, who maintains consumers will instead turn to web browsers to fill their information and entertainment needs. Speaking Thursday at the Mobilebeat conference in San Francisco, Gundotra said no one, including Google,...

  • Nokia Ovi Store Open for Business

    eWeek - 180 days 4 hours 20 minutes ago

    The Ovi Store, Nokias answer to the Apple App Store and Google Android Market, is now open for business, offering applications and content to owners of more than 50 Nokia phone models. AT&T plans to make Ovi available to U.S. customers later this year.Nokia has flung back the shutters and officially opened its Ovi Store for business,...

  • App Stores for everyone: Symbian jumps on the bandwagon

    Download Squad - 129 days 1 hour 8 minutes ago

    Filed under: Symbian , Mobile Symbian is the latest company to announce plans to launch a mobile app store ... sort of. What Symbian is actually expected to announced today is more of an App Store platform that will allow developers to market and sell their applications through a variety of stores including Nokia's recently launched Ovi...

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