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Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

By Erik Sherman | Nov 13, 2009

Years ago — back in the dark ages before the Internet bubble – many people spoke of convergence. One group, those who built gaming consoles, such as Sony (SNE) and Microsoft (MSFT), predicted that their devices would become the entertainment centers of the future. Although events didn’t unfold on their timeline, it may be that ultimately they’ll be shown to be right.And that might be a problem for Apple (AAPL).

Let’s tally what’s working in their favor (and as I’m likely to miss something or other, please feel free to chime in with a comment):

  • Broadband is getting more pervasive at higher delivery speeds, which is one of those necessary conditions for entertainment streaming.
  • Netflix (NFLX), Hulu, the BBC, Sky television (NWS), YouTube (GOOG), and other sources of video programming are streaming content — movies and network television — to various consoles.
  • Game console vendors are also concentrating more on making video available.
  • Console users can also download complete movies.
  • The consoles can play video DVDs and music CDs and connect to a network that would provide mondo storage capacity. (Have you seen how much a terabyte drive costs these days? Scary cheap.)
  • Importantly, the consoles are designed so that even adults can figure out how to use their features.
  • The graphics and processing horsepower could easily let you display and probably edit photos and video.
  • Oh, and, yeah, you can play games on them.

Enough time has passed that the technology, the delivery infrastructure, and the variety of content and services are finally meeting at a place where people can get and use what they want without the insanity that is trying to bring together your PC, a television, and an aesthetically pleasing user experience if all you want to do is play a flipping movie. The studios don’t like the idea of online review instead of traditional TV ad rates, but in the long run they probably don’t have a choice.

In other words, the gaming consoles are powerful computers that are set up as specialized devices with a consumer-appealing array of offerings. Because of the restricted intent (No spreadsheets, please, we’re coach potatoes.), the user interfaces can be simple, clean, and effective. Plus, generations of future users are developing the habit of using consoles as their connection to entertainment of all sorts, and the content providers will likely have to learn to play nicely.

Easily getting media and a rounded entertainment experience on user-friendly devices. It sounds right up Apple’s alley, except the consumer electronics honcho is a no show because it believes in closed systems. That’s worked marvelously with the iPod and the iPhone because Apple could get enough content providers to agree to do business. When it comes to video to consoles, however, there are already established online channels and markets that have developed broad market acceptance.

If Apple wants a large piece of the home entertainment, it has to adapt to the market. Apple TV is a curiosity whose sales are so small relative to other Apple products that they get wrapped into one or another category. The means quarterly unit movement is measured in the hundreds of thousands, as opposed to order of magnitude higher game console sales. If it’s going to compete in this market — which would seem vital if Apple wants to maintain its hold on mobile entertainment over the long run — then it has to bring a more open approach and gaming to the living room.

If not, well, how long before one of the gaming vendors wakes up and realizes that there might be a future in an Xbox or PS3 or Wii phone? Portable games, full entertainment, and phone capabilities in a handset. Sure, you can get it from Apple. But the console vendors are seeding the market for loyalty, which might explain why they’ve been willing to handle what have at times seemed to be senseless losses.

Image via stock.xchng user mzacha, site standard license.

Erik Sherman is a freelance journalist whose work has appeared in Newsweek, the New York Times Magazine, Technology Review, the Financial Times, Chief Executive, and other publications. Follow him on Twitter.

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  •  
    1

    Pablo Escobar

    11/13/09 | Report as spam

    RE: Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

    I agree totally with your article. The PS3 and Xbox are finally
    starting to bring about that long predicted movement of internet
    content from the pc, to the comfort of the tv in the living room.

    http://www.youtube.com/watch?v=gyeemtS1jII

  •  
    2

    HD Boy 2

    11/13/09 | Report as spam

    RE: Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

    Apple is busy building the next generation AppleTV that
    undoubtedly will include a built-in, HD gaming console and an
    iTunes browser for an App and Video Store.

    That next AppleTV generation also will be a Mac ? and sport a
    giant HDTV display. Apple will skip DVD/Blu-ray content delivery
    and instead deliver games, as well as video titles via downloads. Since the improved broadband infrastructure necessary to make all
    this a success is just now being put into place by Internet Service
    Providers around the nation, it also will be there for gaming
    downloads.

    All this will come to pass by the end of 2010, when Apple
    completes the back end of their system -- that new 500,000 square
    foot data center that will serve the Eastern United States. The
    North Carolina town where this server farm is to be located just
    started construction of water lines for cooling the facility in August,
    2009. Apple already purchased a smaller, West Coast data center a
    couple of years ago.

    You can be sure that Steve Jobs and company has it all figured
    out.

  •  
    3

    ErikSherman

    11/14/09 | Report as spam

    RE: Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

    HD Boy, Even if you are right, that would have Apple trailing behind virtually everyone else. It's only now that the company is even starting to take gaming seriously at all, and the server farms aren't lightyears ahead of what Microsoft and Sony have been capable of. It's going to have to be one heck of a jump to get into the game, so to speak.

  •  
    4

    jaytee32

    11/17/09 | Report as spam

    RE: Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

    Same could be said for smartphones. That seems to have
    gone OK.

    Apple will not release a gaming console. Why don't you ask
    Microsoft how tremendously profitable the XBox franchise has
    been for them? Why on God's green earth would Apple get
    involved in that - and create another development platform?
    Lemme guess: you think they should release a netbook too?

    The constant attempts at cutting and pasting a Microsoft
    business model onto Apple displays a fundamental lack of
    understanding of what kind of business they are.

  •  
    5

    ErikSherman

    11/18/09 | Report as spam

    RE: Microsoft, Sony Were Right, Consoles Are the Future. Where's Apple?

    Not the same on the smartphone front, jaytee32, because Apple came out with something significantly better.

    Xbox has been a problem because of hardware issues that resulted in big replacements. If not for that, then it would have been pretty profitable. You don't see Nintendo crying on the way to the bank, do you?

    The question isn't a "Microsoft business model," but whether there's a fundamental change in how people are using technology and accessing content. And, if in general open is smarter business, why would Apple be the one exception in the long run? yes, it is amazingly successful in doing what it does, but as any business, it has to address the new ways consumers behave. Ignore that, and the business model eventually falls flat.

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