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Normal Business , Not Apple "Problems", Cause Developer Diversification

By Erik Sherman | Nov 23, 2009

BusinessWeek has a story arguing that iPhone developers, sick of dealing with Apple, are jumping ship for Google’s Android. Cut the hype, and you see that, yes, there are problems and, yes, developers are also businesspeople pursuing long-term strategies that they’d chase anyway.

I don’t think there’s anyone who could reasonably say that I was in the bag for Apple. And I’ve posted plenty of criticism of Apple and its management. But, people, really. Developers aren’t “running away” from the iPhone. They’re diversifying because it’s smart business.

Are there problems with Apple being too controlling? Yes. Is it a problem when one company can become the gatekeeper and bottleneck preventing independent businesses from reaching potential customers? Yes. However, that’s not driving iPhone developers away. Nor is a single anecdote that itself isn’t a good fit for the thesis proof of a trend that “a growing number” of registered iPhone developers are “branching out to build apps for Android and other operating systems.”

Though if they’re not, they’re nuts. Developers have to make a living, and if you’ve written one application, it’s natural that you’d want to get it in front of as many people as possible. Although the iPhone is well established as an app platform, there are complications in basing a business on it:

  • There are already a gazillion apps for the iPhone. Come out with a new one and the chances of getting attention and a lot of sales is much tougher than it once was. There’s too much noise in that market place.
  • As I’ve pointed out in the past, the app download numbers released by Apple can be incredibly misleading. They likely include (Apple has refused to confirm or deny this when I’ve asked) music and upgrade downloads. In other words, the number of downloads does not translate into the number of apps sold.
  • The delay in getting apps approved by Apple and the often cryptic status of why something is rejected is a clear business problem. The software business is often rushed because you want to get to market before your competitors do. Waiting around for what is effectively the only yes or no you can get regarding being able to sell your product means losing money.

All that said, of course developers are diversifying. They’ve got apps, they see other platforms, they know the market is bigger than just the iPhone, and they want to leverage the time and energy they’ve poured into writing the products they already have. Why try to turn it into a “narrative” where it’s anger and frustration that’s fueling the developers, not ambition and a healthy avarice?

Image via stock.xchng user bizior, site standard license.

Erik Sherman is a freelance journalist whose work has appeared in Newsweek, the New York Times Magazine, Technology Review, the Financial Times, Chief Executive, and other publications. Follow him on Twitter.

BNET User Analysis

Web Buzz:
  • Sony: games 'lost' in iPhone's App Store

    Electronista - 154 days 2 hours 23 minutes ago

    Apple's approach to the App Store is ultimately hurting game development on its platform, Sony Europe developer relations head Zeno Colaco claimed this week. In comparing the process behind iPhone and iPod touch games to the recently introduced concept of PSP Minis, the executive argued to Develop that letting App Store game creators have a...

  • Piracy prompts iPhone developer to put ads in game

    CNET News - 391 days 19 hours 48 minutes ago

    When James Bossert saw he that his Whack 'em All iPhone game had 400 new users in one day last week he initially got excited. But that sentiment quickly changed when he saw that only 12 people had paid 99 cents for the game on Apple's iPhone App Store. Bossert e-mailed the person who claimed to have cracked and distributed it and posted the...

  • Apple's iPhone 3.0 event - beyond the live blog

    ZDNet - 329 days 6 hours 41 minutes ago

    The first round of news out of today's Apple event has to do with a "major update" to the iPhone and iPod Touch operating system. Until now, there's a been a lot of catching up with details related to the app store and the popularity of it. There are more than 25,000 apps in the store today and more than 800,000 downloads - in eight months time....

  • AT&T's iPhone Problem

    BusinessWeek - 5 days 3 hours 54 minutes ago

    The phone's fame sparks a network logjam:Jim Ellis talks with Bloomberg BusinessWeek's Roben Farzad about this week's cover story on how the success of the Apple iPhone is causing massive network problems for AT&T

  • Apple App Store Hits 100,000

    WebProNews - 97 days 6 hours 35 minutes ago

    Apple said today developers have created over 100,000 apps for its App Store, making it the largest application store in the world.iPhone and iPod touch users in 77 countries can choose from a range of apps in 20 categories, including games, business, news, sports, health, reference and travel. App Store users have downloaded over two billion...

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    geronim007

    11/25/09 | Report as spam

    Adrian

    Google android will be a fierce competitor for the iphone. Even is Apple has the edge in terms of market share and fanbase, i think that the android will eventually surpass the iphone bases on the better technology it promotes

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